Hotfix 17

Hotfix 17

Hotfix 17 aims at squashing a few major bugs with the dialogue system, as well as neatening up some UI components and sound effects.

Fixes

Dialogue Tree Errors

  • Fixed an error where the videos 1 and 2 would not play when the player talked to slumber
  • Fixed an error where some dialogue conditions were being checked too early, causing the wrong line to be played
  • Fixed an error where the players sleep issue was not being stored properly

Dialogue UI Errors

  • Fixed the error with the dialogue response menu being offset majorly to the right
  • Fixed the dialogue subtitle panel so it looks a bit nicer being stretched horizontally

Audio Fixes

  • Fixed no sound effects being played on the level up screen

Additions

Audio and Music

  • Added in better sound effects for various UI elements
  • Added in different music for the Nyx encounter
  • Added in a "startled" sound effect when the lights go out in the Nyx encounter

Minor UI Additions

  • Added better backgrounds to the action buttons in the top right of the UI
  • Added in a better indicator that the player can level up on the journal action button
  • Added in the ability to skip videos by holding and pressing (currently for all videos, on release will be for only watched videos)

Tooltip System

Added in a (WIP) Tooltip system for revealing more details about a UI element, you can see it in action by pressing and holding down.

Known Bugs

  • [Old] There is (potentially) still an error where the player would sometimes repeat the intro dialogue, causing them to repeat the "A Call To Adventure" starter quest.
  • [Old] There is still a bug with the sleep goals and sleep habits list(s) being condensed and mis-formatted (this will be fixed with a soon to be deployed revised journal UI)
  • [New] There is a weird intermittent bug where sometimes NPC dialogue would show the player name and image instead. This is potentially due to a legacy actor entity reference being cached.