Hotfix 17

Hotfix 17 aims at squashing a few major bugs with the dialogue system, as well as neatening up some UI components and sound effects.
Fixes
Dialogue Tree Errors
- Fixed an error where the videos 1 and 2 would not play when the player talked to slumber
- Fixed an error where some dialogue conditions were being checked too early, causing the wrong line to be played
- Fixed an error where the players sleep issue was not being stored properly
Dialogue UI Errors
- Fixed the error with the dialogue response menu being offset majorly to the right
- Fixed the dialogue subtitle panel so it looks a bit nicer being stretched horizontally
Audio Fixes
- Fixed no sound effects being played on the level up screen
Additions
Audio and Music
- Added in better sound effects for various UI elements
- Added in different music for the Nyx encounter
- Added in a "startled" sound effect when the lights go out in the Nyx encounter
Minor UI Additions
- Added better backgrounds to the action buttons in the top right of the UI
- Added in a better indicator that the player can level up on the journal action button
- Added in the ability to skip videos by holding and pressing (currently for all videos, on release will be for only watched videos)
Tooltip System
Added in a (WIP) Tooltip system for revealing more details about a UI element, you can see it in action by pressing and holding down.

Known Bugs
- [Old] There is (potentially) still an error where the player would sometimes repeat the intro dialogue, causing them to repeat the "A Call To Adventure" starter quest.
- [Old] There is still a bug with the sleep goals and sleep habits list(s) being condensed and mis-formatted (this will be fixed with a soon to be deployed revised journal UI)
- [New] There is a weird intermittent bug where sometimes NPC dialogue would show the player name and image instead. This is potentially due to a legacy actor entity reference being cached.